Field manualСправочник / MechanicsМеханика
CarveMap
src/DustConvoy.Sim/World/CarveMap.cs
ConstantsКонстанты
| NameИмя | ValueЗначение | NoteЗаметка |
|---|---|---|
CellsPerMeter | 4 | |
WallTile | 64 | |
ScourRadius | 48f | A blast this wide wipes seeded camps, props and buildings in the chunks it covers. |
SyncRadius | 480f | How far from a peer a carved chunk is still written into the snapshot. Farther holes arrive as they drive up. |