Field manualСправочник / MechanicsМеханика

CarveMap

src/DustConvoy.Sim/World/CarveMap.cs

ConstantsКонстанты

NameИмяValueЗначениеNoteЗаметка
CellsPerMeter4
WallTile64
ScourRadius48fA blast this wide wipes seeded camps, props and buildings in the chunks it covers.
SyncRadius480fHow far from a peer a carved chunk is still written into the snapshot. Farther holes arrive as they drive up.