Field manualСправочник / MechanicsМеханика
CtxAction
src/DustConvoy.Sim/Input/PlayerInput.cs
What the player picked from the RMB context menu (see PlayerControlSystem.ApplyContext).
MembersЗначения
| NameИмя | ValueЗначение | NoteЗаметка |
|---|---|---|
None | | |
Select | | Select the ally (or drop the selection when it's already the only one selected). |
Follow | | The ally sticks with the player. |
Wander | | Let the ally loose: a driver cruises the canyon, anyone else goes back to their own business. |
Stay | | Hold this spot (stand where they are now). |
Drop | | The ally sets down hotbar slot PlayerInput.CtxArg. |
Walk | | The selection walks to PlayerInput.CtxAt (the plain ground order). |
PickUp | | The nearest of the selection picks up the item at PlayerInput.CtxAt. |
DriveTo | | A driver takes the truck to the active quest in PlayerInput.CtxArg. |
UseSpot | | The ally takes the seat or gun under the cursor (PlayerInput.CtxAt). |
Equip | | Put hotbar slot PlayerInput.CtxArg in the hands. |
UseSelf | | Use a consumable in that slot on this pawn. |
UseOn | | Use a consumable on whoever stands at PlayerInput.CtxAt. |
ManModule | | Man the module packed in PlayerInput.CtxArg. |
TakeModule | | Walk over and take that module. |
SwapModule | | Walk over and swap that module for the one in hand. |
GiveTo | | Hand hotbar slot (low 8 bits of PlayerInput.CtxArg) to the pawn in the high bits. |
Talk | | Open a conversation with PlayerInput.CtxPawn, or with the escort truck in PlayerInput.CtxArg. |
DismissEscort | | Send the escort truck in PlayerInput.CtxArg on its way. |
SelfSlot | | The player installs, swaps or takes the slot packed in PlayerInput.CtxArg. |
SelfMan | | The player mans the station packed in PlayerInput.CtxArg. |
Repair | | Selected crew walk to the broken module or truck packed in PlayerInput.CtxArg and fix it. |
LeadConvoy | | Take the driver's seat under the cursor and lead the convoy. |
Retire | | The crew pawn leaves the company and becomes a free stranger. |
Split | | Split PlayerInput.CtxAmount off hotbar slot PlayerInput.CtxArg. |
FuelAdd | | Pour carried fuel into the truck in PlayerInput.CtxArg. |
FuelTake | | Pull fuel out of that truck into the bag. |
FuelSend | | Move fuel from the truck under the cursor to the truck in PlayerInput.CtxArg. |
Abandon | | Remove the truck in PlayerInput.CtxArg from the company list. |
GiveTruck | | Hand the truck in PlayerInput.CtxArg to the shared player in PlayerInput.CtxPawn. |
Aid | | The player's body slowly tends PlayerInput.CtxPawn (heal a human, repair an android). Both hold still once in reach. |
Implant | | Move one implant from hotbar slot PlayerInput.CtxArg into the body. It cannot be taken back out. |
TakeFurniture | | Pick up the furniture under PlayerInput.CtxAt into the bag. |
Mark | | Alt and right click: a mark at PlayerInput.CtxAt. |
GiveCrew | | Hand the crew pawn in PlayerInput.CtxArg to the shared player in PlayerInput.CtxPawn. |
GatherFuel | | Collect fuel within PlayerInput.CtxAmount metres, nearest first, then come back. A fight, dangerous weather, or another order ends it. |
UseStore | | Use one consumable straight out of a crate. The crate address rides in the crate fields. |
ImplantStore | | Move one implant out of a crate into the body. The crate address rides in the crate fields. |
ToggleSelect | | Ctrl-click a crew card: add that pawn to the selection, or drop them if they are already in it. |
PickUpGive | | The nearest of the selection picks up the item at PlayerInput.CtxAt and hands it to the pawn in PlayerInput.CtxArg. |
GiveStore | | Take one crate piece into PlayerInput.CtxPawn's bag. The crate address rides in the crate fields. |
Tactic | | Set the fighting style of the crew under the menu. The style is PlayerInput.CtxArg. |