Field manualСправочник / MechanicsМеханика

PlayerControlSystem

src/DustConvoy.Sim/Systems/PlayerControlSystem.cs

ConstantsКонстанты

NameИмяValueЗначениеNoteЗаметка
InteractRange1.7f
ExtractSeconds0.65f
RadarClickRange1.3f
SiphonPerSecond6f
SiphonReach1.0fHow far from a wreck's hull a pawn outside can still siphon its tank.
SprintMultiplier1.5f
SprintSeconds5fSeconds of sprint on a full bar, and seconds to refill an empty one.
StaminaRefillSeconds7f
SprintRestart0.2fAn exhausted pawn must recover this much before sprinting again (no stutter-sprinting at zero).
TalkRange30f
TalkPickRadius0.7f
OptionalTalkRange9fA stranger this close shows a quiet speech bubble. They talk only if you click them.
RepairBody1000Packed slot that means "the truck itself", not one module.
MarqueeMin1.2f
DoubleClickSeconds0.45Two ground clicks this close in time and space are a double click.
DoubleClickRadius1.5f
SeatPriority0.4fThe seat counts as this much closer than it is: in a cramped cockpit everything sits within reach of the seat, and E next to the wheel almost always means "drive".
SeatReach3.8f
SiphonMaxSpeed1fTrucks rolling faster than this can't be siphoned (you would have to run alongside with a hose).