Field manualСправочник / MechanicsМеханика

SoundIds

src/DustConvoy.Sim/Audio/SoundIds.cs

ConstantsКонстанты

NameИмяValueЗначениеNoteЗаметка
TruckDoor"truck_door"
Horn"horn"
HornHold"horn_hold"Same honk, held. Playback loops it until the events stop.
HitFlesh"hit_flesh"
HitMetal"hit_metal"
ArmorPing"armor_ping"
HitRock"hit_rock"
Explosion"explosion"
FuelSpill"fuel_spill"
Siphon"siphon"
ModuleClank"module_clank"
ItemPickup"item_pickup"
Repair"repair"
Heal"heal"
RadarToggle"radar_toggle"
RadarPing"radar_ping"
Radio"radio"
Seat"seat"
Pause"pause"
QuestDone"quest_done"
Death"death"
Footstep"footstep"
Blink"blink"
Override"override"
NoteClick"note_click"
AlarmInfo"alarm_info"
AlarmGood"alarm_good"
AlarmWarn"alarm_warn"
AlarmBad"alarm_bad"
Lightning"lightning"
Thunder"thunder"