Field manualСправочник / MechanicsМеханика

TruckPhysicsSystem

src/DustConvoy.Sim/Systems/TruckPhysicsSystem.cs

ConstantsКонстанты

NameИмяValueЗначениеNoteЗаметка
SteerRate2.45f; // rad/s the steering angle can change /// <summary>Full lock is this share of the truck's authored angle. Halfway between the old full lock and the slower one.</summary> public const float SteerScale = 0.79f
RamDamageSpeed3f; // relative speed above which ramming hurts public const float RamDamageScale = 2.5f
WallDamageScale1.5f
TrackMinDistance0.8f
BoostSpeed1.35fShift while driving: top speed and pull multipliers, paid for with this much fuel per meter.
BoostAccel1.8f
BoostFuelBurn3f
RedlineBurn2fSpeed above the unboosted top (the red zone on the gauge) burns this many times the fuel that pace would.
ParkingBrake0.6fShare of full braking applied while nobody sits at the wheel.
SlipShare0.35fShare of a turn's sideways pull the tyres let through as slide (at SlipFullSpeed and up).
SlipFullSpeed9f
Grip3.5fHow fast grip kills slide (1/s): the hull straightens out in well under a second.
SlideCapShare0.3fSlide never exceeds this share of forward speed.
PropSmashSpeed5fBelow this speed a truck just bumps props; above it the excess speed turns into prop damage.
PropRamDamageScale28f
SmashSpeedKeep0.65fFraction of speed a light hull keeps after ploughing through a prop. Heavier trucks keep more.
BushCrushSpeed2f